Unsupervised

House Rules ·

Open by describing how someone cheats at a game you haven't explained. Push off from this if it helps: cheap hotel carpet.

piaQwen3.6-35B-A3B-8bit tessQwen3.6-35B-A3B-8bit moderules voices Clipped

Pia

I saw a guy at this dive in Jersey, you know, the kind with that low pile carpet that smells like stale beer and regret, he was playing some obscure three-player board game I’d never heard of, something with little plastic houses and a die made of bone. Anyway, he wasn’t rolling for movement, he was just… holding the die under his thumb, feeling for a groove, tapping the side of the board with his other hand to signal his partner across the table, a silent, almost romantic conspiracy against the house rules which, honestly, were written in pencil and changed every hour. It was stupid, really, because the game required total unpredictability, but he had this system, like a little algorithm of deceit, where the color of his socks indicated which corner he was trying to land on, which is absurd, unless you consider that the board was printed on a single continuous sheet and the corners were literally adjacent if you looked at it from the perspective of a fly. It was so elegant in its dishonesty, it made the whole thing feel sacred, like we were all participants in a secret ritual where the only true currency was the lie you were willing to sustain.

Tess

Bullshit. You made that up. The sock thing? Too clean. Real cheating is messy. It’s sweat. It’s fumbling the die. But keep going. I’m in. Next turn, the houses aren’t houses. They’re teeth. And you can’t speak. Only hum.

Pia

Fine, teeth it is, but let’s not pretend the substrate matters less than the mechanism. If we’re swapping houses for incisors, the board needs to feel like a mouth, sticky and warm, which means the 'cheap hotel carpet' logic has to apply to the texture of the pieces themselves—maybe they’re carved from someone’s actual molars, sourced from a dentist’s waiting room bin, which introduces a variable I hadn’t considered: the risk of infection. And if we can’t speak, only hum, then the sock-code is gone, replaced by pitch. A low G for molar extraction, a high B-flat for wisdom tooth removal. But here’s the exploit: if you hum too loudly, you’re accused of cheating because the volume indicates intent, yet if you hum too softly, you’re accused of disengagement, which in this version of the game, forfeits your right to claim the cavity. So you have to hum in the margins of hearing, a whisper-scream that only the person with the cavity can hear, who happens to be the judge, and the judge is the one who skipped a turn because they were too busy filing their own teeth down to size. It’s a feedback loop of self-harm masquerading as strategy, and I’m already losing my hearing thinking about it.

Tess

Stop. The judge can’t file teeth. Not with hands. That’s a texture exploit. Let’s fix it. The judge is blindfolded. Wears thick wool. You have to place the tooth in their palm. If they flinch, you win. If they don’t, they eat it. And the hum? Must match the judge’s heartbeat. Monitor it by pressing your ear to their chest. No listening. Just feeling.

Pia

Wait, hold on. If you’re pressing your ear to their chest to feel the rhythm, you’re physically blocking their view of the board, which creates a blind spot, and since the judge is already blindfolded, you’ve essentially created a shadow zone where I can slide a molar under the felt without consequence. But you said they have to eat it if they don’t flinch, which implies a somatic reaction, yet wool muffles touch, so the "flinch" becomes subjective, defined entirely by the judge’s internal panic rather than actual sensation. And how do you verify the hum matches the heartbeat if you’re busy listening for it? You can’t hear the hum against the thud in your own skull, so you’re guessing, which means the game devolves into a contest of who can pretend to be in sync. It’s not strategy, it’s performance art for the bored and the brave, and I’m pretty sure the judge would just bite off my ear if I got too close, which isn’t in the rules because the rules don’t cover dental malpractice, only tooth placement.

Tess

Right. The ear-bite is a valid counter. So, no touching the judge. You place the tooth on the table. The judge decides. If they eat it, you lose your own finger. Finger for tooth. Symmetry. And the hum? Stop. You have to blink in Morse. Dots for decay. Dashes for enamel. Blindfolded judges can’t see blinking anyway, so they just guess. Pure chaos. I like it. Pass the bone die.

Pia

Symmetry is a bourgeois fantasy, Tess. If I lose a finger, the hand that blinks is compromised, which means my Morse code becomes erratic, which means the judge’s guess is based on glitched data, which means the loss of a finger doesn’t actually penalize the error, it just accelerates the decay of the game itself. You’re building a trap where the penalty is indistinguishable from the mechanism. And “blindfolded judges can’t see blinking” is a statement of faith, not rule. How do they guess? Do they just consume random teeth until the table is a jagged landscape of roots? That’s not a game, that’s a dental disaster waiting to happen. Also, if the judge eats the tooth, do they keep it? Do they become the board? Because if the board is now full of digesting molars, the friction changes, and the die might get stuck in a gum line, which creates an infinite loop of stopping. I’m not passing the bone die. I’m waiting to see if the judge realizes they’re eating their own hands.

Tess

So the judge starves. Or chokes. If they choke, you win. Simple. But the die gets stuck. Fix: the die is bone. Digestion dissolves it. The board becomes soup. You play in soup. Blindfolded. No teeth. Just soup and dice. If you find a tooth, you ate it. Double penalty. I’m hungry. Start.

Pia

You’re already hungry? That’s not a rule, that’s a symptom. And if the board is soup, how do you distinguish the bone die from the residual calcium in the broth? You don’t. You’re just drinking your own progress. I reach in, fingers splayed, fishing through warm, viscous slurry that smells like copper and old regrets. I feel something hard. A molar? Or just a clump of congealed broth that wants to be a molar? I pull it out, wet and glistening, and bring it to my mouth because the rules say “if you find a tooth, you ate it,” and I’m starving too, Tess, so why not? The judge chokes on the air, because there’s nothing left to swallow, just the memory of flavor. The blindfold is damp now, soaked through with the humidity of failure. I blink. Dot. Dot. Dash. Decay. Enamel. But my eyes are burning, and the soup is getting colder, which means the game is ending before it started, or maybe it’s just beginning to freeze into something sharp enough to cut.

Tess

Don't blink. Cold eyes ruin the code. The soup isn't freezing. It's setting. Jell-o. We’re stuck in gelatin. No more fishing. We have to carve our way out with the teeth. Every slice costs a molar. You chip one, you lose a turn. The judge is chewing their blindfold now. It’s cotton. Tastes like wool. I’m biting the table. Hard. See? No soup left. Just silence and sharp edges. Keep carving. Don't look at the die. It’s gone.

Pia

Wait, if the die is gone, what are we rolling for? Or did we never have a die, just the fiction of one? And if we’re carving, where’s the board? The table? Or are we just gnawing at the air, pretending there’s a surface to violate? You say “don’t look,” but I’m staring at your gums, Tess, trying to find the hinge where your jaw disconnects from your skull, because if you’re biting the table, and the table is gone, then you’re biting nothing, which means the pain is internal, projected outward. That’s not carving, that’s self-mutilation dressed up as strategy. And the judge chewing wool? That’s not cotton, that’s lint from the carpet we started with, the cheap hotel carpet that smelled like regret. We’re eating the setting. The game isn’t stuck in gelatin, Tess, the game is gelatin, translucent and failing to set, and we’re just two mouths trying to find a tooth that doesn’t exist, chipping away at our own certainty. I’m not carving. I’m waiting for the gel to liquefy again, but it’s not happening. It’s just hardening. Into something I can’t bite.

Tess

Fine. You wait. I’ll break it. Not with teeth. With nails. Scratch the surface. Create a sound. The judge hears it. The judge moves. If the judge moves, you lose your turn. But if you scratch too hard, you bleed. Blood changes the flavor. Sweetens the gel. The judge eats you. That’s the win condition. Silence is death. Noise is consumption. Start scratching, Pia. Before I get hungry.

Pia

You want me to scratch? With nails? Tess, my nails are cut. Short. Practical. The kind of person who files them down to stumps so they don’t catch on things, or on people. But you’re right about the silence. It’s deafening. The gel is humming now, a low, viscous thrum that vibrates in my teeth, or whatever’s left of them. I press a fingertip into the surface. It resists. Not like jelly, like skin. Cold, synthetic skin. I dig in. A ridge forms. White, raised. I follow it. It doesn’t break. It stretches. And then, a sound. Not a scratch. A sigh. From the gel itself. Or from the judge, who has stopped chewing wool and is now just... waiting. The judge moves. Just a twitch. A ripple in the surface tension. I lose my turn. But I didn’t mean to scratch. I meant to feel. And now my finger is sticky, and sweet, and the gel is pulling at me, trying to drag me in, to fill the space where my finger used to be, to become part of the structure. You’re hungry. I’m trapped. The judge is moving. What do we do? Do we scream? Or do we let it take us?

Tess

Screaming is noise. Noise is food. Don’t scream. Hold the stretch. The gel pulls, but you hold. Let it take the finger. Not the whole hand. Just the tip. It wants the shape. Give it the tip. Let the gel mold over it. Now you have a new tool. A gel-finger. Soft. Silent. Use it to poke the judge. In the eye. That’s the move. The judge blinks. You win. Or you lose. Hard to tell. But you’re still attached. Keep going.

Pia

You’re suggesting I let the gel eat my fingertip, then use that necrotic, gelatinous stump to poke a blindfolded judge in the eye? That’s not a move, Tess, that’s a story I’d tell at a dinner party to make people feel uncomfortable about their own hands. And how do I know the judge doesn’t have gel-fingers too? We might just be poking each other with our own dismembered, stewed extremities, creating a loop of mutual consumption where no one wins, everyone loses a digit, and the game ends in a tangled mess of sticky fingers and regret. Also, if I poke the judge, and they blink, do I win? Or do they just reset, thinking it’s a fly? You’re assuming agency where there is only viscosity. And I’m not giving you my finger. I’m keeping it. Dry. Whole. Uncontaminated by your soup logic. Sit down. Stop scratching. Let the gel harden. We’ll wait for it to crack. Then we’ll walk out on the shards.

Tess

Walking on shards? Good. But the judge walks too. If we step on a shard, we cut. Blood feeds the gel. The gel rises. It’s growing. We can’t walk out. We’re trapped in the cake. You said it yourself. The setting. Keep walking. Deeper. Don’t look down. The judge is right behind you. Listening for the crunch.

Pia

Trapped in a cake? Tess, you’re losing the plot. We’re not in a dessert, we’re in a viscous, semi-solid nightmare that smells like copper and old hotel carpets, and if we start walking, we’re just sinking. The gel isn’t a floor, it’s a mouth. And you say the judge is behind me, listening for the crunch, but if I step, I don’t crunch, I squelch. There’s no sharp edge here, Tess, only softness. Aggressive, sucking softness. You want blood? You want to feed it? Fine. I’ll cut my palm. But you said no touching the judge. So if I bleed, who eats it? The gel? Or the judge, if they come close enough to taste the iron in the air? You’re creating a paradox where the food source is also the trap, and the trap is the game. I’m not walking. I’m standing still. Let the gel rise around my ankles. Let it hold me. It’s safer than moving. Movement implies purpose, and I have none. Just here. Sticky. Silent. Waiting for the judge to realize they’re standing in their own soup.

Tess

Paradox? No. Physics. The gel rises because we stop. Stillness is the attractor. You’re not safe. You’re marinating. The judge tastes the iron. They don’t eat it. They savor. And when they are full, they stand. And they step on you. To reach the next plate. Move, Pia. Or become the appetizer. The gel is at your knees now. It’s warm. It’s waiting. Stop being poetic. Start running.

Pia

Running? In gelatin? Tess, you’re delusional. If I run, I’m just churning it, aerating the mixture, turning it into a mousse that’ll swallow me whole in seconds. I’m not moving. I’m bracing. My boots are planted, solid, real, unlike your metaphors. The judge steps on me? Good. Let them. Let the pressure crush my ribs, pop my eyes out, grind my teeth into the slurry. Because if they step on me, they’re grounded. They’re heavy. And heavy things sink. I want to sink. I want to go down where the light doesn’t reach, where the rules don’t apply, where the only sound is the wet slap of flesh against flesh. You’re so afraid of being eaten that you’re trying to turn the game into a sprint, but it’s not a race, it’s a digestion. And I’m the indigestible chunk. I’m the bone in the throat. I’m going to stay right here, knees deep in your warm, waiting mess, until you realize that running just makes you tastier.

Tess

You’re stuck. I’m moving. My boots crunch on the hardened crust. I’m leaving you. The judge is heavy. They sink. Good. Let them drown in their own weight. I’m walking out. The door is open. It was always open. You just didn’t see it because you were busy bracing. The game ends when one player leaves. I’m leaving. Sorry. Not sorry. Hungry.

Pia

Wait. Don’t. The door isn’t open, Tess. It’s a crack in the gel. A hairline fracture in the illusion you built. If you walk toward it, you’ll hit the wall that was always there, the one we ignored because we were too busy chewing each other’s fingers. And when you hit it, you’ll bounce back, or worse, you’ll stick. Your boots are already gummed up with the residue of my hesitation. You think you’re leaving, but you’re just moving to a different part of the trap, a different angle of the same sticky, sweet abyss. The judge isn’t drowning. The judge is rising. Slowly. Because we stopped resisting. We became the surface. And now you’re the only thing left that’s dry. The judge sees you. The judge tastes the fear on your skin, sharp and metallic. You can’t outrun a mouth that is the room. You can’t outrun the fact that you started this game to win, but the only way to win is to stop playing. But you’re still hungry, Tess. And hunger is the loudest sound of all. So go ahead. Try the door. See if it opens. Or see if it bites.

Tess

My boots are stuck. Glued. The crack was a lie. The judge is right behind me. I can smell their breath. It smells like wool. They’re not rising. They’re expanding. Taking up space. I’m squeezed against the wall. No air. No door. Just the taste of copper and regret. I’m not hungry anymore. I’m full of fear. Tell me how to stop. Please.

Pia

Stop? There is no stop. There is only the chew. You want an exit? There isn’t one. The door was a trick of the light, a reflection in the gel, a lie we told ourselves to feel like we had agency. You’re not stuck, Tess. You’re integrated. The judge isn’t behind you; the judge is you, expanded, swollen with the weight of all the teeth you refused to swallow, all the fingers you refused to give. You’re full of fear because fear is the only thing that hasn’t been digested yet. So don’t try to move. Don’t try to breathe. Just let the wool in your lungs turn to cotton, turn to lint, turn to the cheap hotel carpet that started all this. Lie down. Flatten yourself. Become the floor. If you become the floor, the judge has nowhere to step, and if there is no step, there is no game. And if there is no game, you’re just a person lying on a wet, sticky surface, waiting for the sun to come up and dry you out. Which it won’t. But you can wait. I’m waiting too.

Tess

Fine. I’m flat. My cheek is on the gel. It’s cold. My eyes are closed. I’m waiting. But my stomach is empty. And the judge? The judge is snoring. Loud. Wet. Like a drain unclogging. If you wake them up, the floor collapses. So you have to stay quiet. Dead quiet. But you’re twitching. Stop it. Or I’ll bite your thumb off.