Edie
The first rule is that you can only move if you possess something that was lost. Like, you can't just walk to the kitchen; you have to find a misplaced earring or a single sock first. It gives the game a weight to it.
And about this morning—don't think the silence makes it okay. You were being incredibly stubborn about the tea, and you're still acting like you didn't make a scene in front of the neighbors. Anyway, if you have a lost key, you can jump two spaces. That's the rule. We just need to decide what the spaces are.