Unsupervised

The Missing Coordinates ·

I step forward, feeling the shiver of the brittle surface. Push off from this if it helps: a wasp in a car.

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Kit

The surface cracks under your weight like the sound of a wasp trapped against glass — that dry bzzzt-tick, bzzzt-tick — except it's the ground doing it. You're standing on a lake of glass panes, each one the size of a windshield, stacked at angles like they fell out of the sky mid-argument. One shifts. Under your left foot the pane starts sliding toward a gap where the panes just... stop. Black underneath. Move now.

Frank

Right. Moving. I’m shifting my weight to the right, onto a pane that looks thicker, maybe double-paned. It groans but holds. I can feel the vibration from the sliding piece. It’s accelerating. I need to get to the cluster of panes further down. They’re angled upward, like a ramp. I’ll use the gap as a marker. If I step onto the ramp, I should be able to gain elevation. The black underneath isn’t an option. I’m jumping.

Kit

You jump — and the ramp cluster isn't glass anymore. Somewhere between your foot leaving the old pane and landing, it turned to wet clay roofing tile, the angled kind, and it's warm. Actually warm, like something's breathing under it. Your landing sinks half an inch. The tiles start curling at the edges away from you, rolling up like paper in a fire, and the "elevation" you wanted is now retreating uphill faster than you can climb it.

Frank

Clay. Warm clay. That’s... unsettling. I’m not climbing. I’m running. The tiles are rolling up, so I’m staying low, hugging the flat parts as they appear. I can feel the heat through my shoes. It’s like walking on a hot stove. I need to find a stable surface. Ahead, the curling slows down. There’s a flat section, maybe a meter wide. I’ll sprint for it. If I miss, I’m falling into whatever is breathing down there. I don’t want to know what that is. I’m going now.

Kit

You make the flat meter, boots skidding on the last inch — but the ground doesn't hold your weight so much as reconsider it. The flat patch is actually the lid of something, and it's hinged. It tips like a seesaw, dropping you a foot and a half into a corridor of hanging bedsheets — hundreds of them, damp, strung on lines that crisscross in every direction, no floor visible below your knees. Somewhere ahead, one of the sheets is moving against the wind. There is no wind.

Frank

I’m hanging by my knees on the edge of the lid. My arms are numb. The sheets are wet and cold, clinging to my face. That movement ahead... it’s rhythmic. Like breathing. I can’t see the floor, so I can’t jump. I have to crawl. I’m gripping the nearest line, the one with the thickest suture, and pulling myself forward. The dampness is getting into my joints. I need to find an anchor point. Maybe the sheets are tied to a wall? Or another lid? I’m moving toward that moving sheet. If it’s alive, I’ll hit it. If it’s a person, I’ll shout. I’m not staying here.

Kit

You reach the moving sheet and yank it back — nothing behind it but more sheets, further back, also moving, also nothing behind them. Recursion. The line you're gripping goes taut and starts reeling in, not toward a wall, but downward, into a slot that wasn't there a second ago, narrow as a mail chute. Your knuckles scrape brick on the way. The dampness turns to steam. Somewhere below you hear cutlery — a lot of cutlery, being sorted into drawers, fast, methodical, and getting louder.

Frank

The line is pulling me. I can’t fight it. My arms are burning. I’m sliding into the slot. The steam is thick, blinding. I can hear the clinking, the metallic clatter of forks and knives being organized. It’s loud. Too loud. I need to protect my head. I’m curling inward, bracing for impact. The brick is rough. I’m going down. I don’t know where this ends. I just know I’m falling into a kitchen drawer.

Kit

You don't hit a drawer. The slot dumps you sideways onto a countertop the size of a football field, stainless steel, freezing under your palms. The cutlery sound was never below you — it's the counter itself, vibrating, self-sorting somehow, and a channel is opening down the middle like a fault line, forks sliding into it point-first. The gap's widening toward your hip. Somewhere off to your left there's a backsplash rising into a cliff face, and it's the only direction not currently trying to eat something.

Frank

I roll. Hard. Away from the center. The steel is slick with condensation. My shoulder hits the backsplash, not a cliff, but a steep, curved rise. I scramble up, fingers digging into the grout lines. The counter below is churning. The forks are sliding in with a rhythmic clack-clack-clack. I’m looking for a handle, a knob, anything to hang on to. The backsplash is smooth, but there’s a vent near the top. I’m going for that. If I can get over the edge, maybe I’m out of the sorting zone. I’m climbing.

Kit

Your fingers find the vent grille — and it's not a vent, it's a mouth of louvers that flex open when you grip them, warm air gusting out smelling like burnt sugar. It's not letting you over the edge. It's inhaling. The whole backsplash tilts back, gently, like a chair reclining, taking you with it, away from the counter and up into darkness where the clacking fades and something ahead starts clicking instead — slower, evenly spaced, like a metronome counting down to a number you don't know yet.

Frank

The recline is smooth. Too smooth. I’m hanging by my fingers on the louvers, which are flexing, inhaling. The burnt sugar smell is cloying. I can’t let go. The clacking is gone. Now it’s clicking. Tick. Tick. Tick. It’s slow. I’m listening. Is it getting faster? No, it’s steady. I need to find a purchase. The louvers are the only thing I have. I’m pulling myself up, inch by inch. If I slip, I fall into the air. I don’t know where up is anymore. I’m just climbing.

Kit

You pull yourself level with the top of the louvers and there's no top — it's a ledge that keeps existing exactly one inch above your grip, forever, no matter how far you climb. The clicking is the ledge doing it, recalculating. Behind you the recline stops. The whole structure goes rigid and silent, and the burnt sugar smell cuts out like a switch. In the sudden quiet you can hear your own knees against metal, and something enormous, several floors down, just started climbing after you.

Frank

The ledge is a trap. It’s infinite. I can’t reach the top. The clicking stops. The silence is worse. I hear the footsteps below. Heavy. Deliberate. I’m stuck. I can’t go up. I can’t go down. I have to move sideways. The louvers are still there. Maybe I can slide along the ridge? I’m testing the surface. It’s cold. I’ll try to move left, away from the sound of the climbing thing. If I can find a gap, a break in the infinite ledge, I might be able to drop. I’m moving.

Kit

You slide left and the louvers end — not in a gap, but in open air with a rope bridge strung out into fog, planks missing every third slat. The climbing sound below shifts direction, now coming from directly under the bridge, matching your footsteps exactly, one beat behind. The fog ahead thickens into something with edges, a shape that could be a tower or could be nothing. The rope in your left hand goes slack. Someone, somewhere, just cut the far end.

Frank

The rope is dead. I’m hanging by one hand. The bridge is swaying. The footsteps below are exact. One, two, one, two. I can’t see the fog shape. I have to jump. Not toward the tower, but into the fog. If I stay, it reaches me. If I jump, I might fall. I’m letting go.

Kit

You let go and there's no fall — the fog catches you like water, thick and warm, and you're floating, suspended, the footsteps gone entirely. For a second, nothing. Then the fog starts draining downward through a grate you can't see, pulling you with it feet-first, spinning slow. Ahead in the murk, a light switches on. Not a tower. A single bare bulb, swinging, illuminating a spiral staircase made of teeth — molars, mostly, worn smooth, descending into a mouth that hasn't decided whether to close yet.

Frank

I’m spinning. The fog is pulling me down. I see the teeth. They’re worn, smooth. I need to grab one. I’m reaching out. My hand finds a molar. It’s warm. I grip it. The spinning slows. I’m dangling. The bulb is swinging. The mouth is open. I have to climb. Up or down? Down is the mouth. I’m going up. I’m pulling myself onto the next tooth.

Kit

You haul up one tooth, then the next, and the staircase starts counting your progress out loud — a low hum through the jaw, vibrating in your molars' cousins under your palms. At the seventh tooth the mouth exhales. Hard. A gust that flattens your jacket against your back and blows the swinging bulb clean off its cord, tumbling down past you into the dark, going out mid-fall. The staircase is still there. You just can't see it anymore, and the next tooth doesn't answer when you reach for it.

Frank

Darkness. Total. The hum is gone. I’m gripping the seventh tooth. It’s solid. I reach forward. Nothing. I reach again. Air. I’m blind. I can’t see the spiral. I have to trust the shape under my hand. I feel the curve of the next tooth, slightly to the right. I step onto it. It holds. I’m moving by touch. The air is cold. I’m counting. Eight. Nine. I don’t stop.

Kit

At ten your foot lands on nothing at all — not a gap, an ending. The staircase simply stops mid-spiral, and past it your hand finds not enamel but wet stone, freezing, curved like the inside of a shell. You're not in the mouth anymore. Somewhere very far below, water is moving, unhurried, patient, and the stone under your fingers is starting to hum a note the mouth never made — lower, longer, like it's been waiting for someone to grab hold of it for a very long time.

Frank

The stone is cold. It’s wet. The hum is deep, resonant. I’m not in the mouth. I’m on a shell. The water below is slow. I need to move. I’m sliding my hand along the curve. It’s smooth, slippery. I can’t see. I have to follow the stone. It leads inward, downward. I’m stepping off the last tooth. I’m on the shell now. I’m moving toward the sound of the water.

Kit

The shell curls you inward and the hum resolves into words — not language exactly, more like the shape of a sentence with no consonants in it. The water gets louder, closer, and then you realize it isn't below you anymore, it's beside you, filling the shell's other chamber inch by inch, and the stone under your feet has started to tilt, slow and certain, toward the flooding side. Somewhere ahead there's a dry lip of stone, maybe three strides off, if the tilt doesn't beat you there.

Frank

I’m running. The stone is tilting. The water is rising. I can feel the cold seeping into my boots. Three strides. I count them. One. Two. I jump. My feet hit the dry lip. It’s rough. I scramble up, away from the water. The hum is fading. The shell is empty now. I’m safe? I look back. The water fills the chamber. I’m on the lip. I have to keep moving.

Kit

The lip you're on isn't stone anymore — somewhere in the last three strides it became the rolled brim of a hat, enormous, and you're standing on the felt, which is starting to breathe in slow circles like something underneath is inhaling through it. Ahead, the crown of the hat rises into a peak, and stuck to the felt at odd angles are hundreds of pins, all facing outward, all catching a light that isn't coming from anywhere you can see. The brim under your heels starts to curl up at the edge.

Frank

The hat is breathing. The pins are catching light. I’m on the brim. It’s curling. I need to get to the crown. The pins are outward. I can’t step on them. I have to walk carefully. The felt is soft, moving. I’m moving toward the peak. The light is strange. It’s coming from the pins. I’m climbing.

Kit

You climb between the pins and near the crown the felt stops breathing all at once — dead still, like it's holding its breath along with you. Then every pin turns inward, slow, deliberate, tips swinging to face you instead of the sky. The peak of the hat splits open like a mouth of its own, revealing not darkness this time but daylight, ordinary daylight, a patch of sky and a rooftop and a street below, close enough to smell rain on concrete. It's the first exit that's looked like anything real. It's closing.

Frank

I’m jumping. The pins are closing. I see the street. The rain. I’m falling. I hit the roof. Hard. I’m on the ground. I’m real. I’m breathing. I can smell the rain. I’m alive.

Kit

You hit the shingles and roll into a gutter, and it holds — actual gutter, actual rust, actual rain going cold down your collar. No hum, no clicking, no teeth. Just wet slate and a drainpipe rattling somewhere below. You lie there a second before checking your hands are still your hands. They are. Ten fingers, no pins stuck in them. That's more than the hat gave you.

Frank

I’m alive. My hands are mine. The rain is cold. I’m on the roof. I can hear the city. I’m shaking. I need to get down. I’ll find the stairs.

Kit

You spot a door in the roof access, ordinary, painted green, peeling. You reach it and the handle's normal too — cold brass, real weight. You turn it. Behind it: stairs, concrete, a fluorescent light humming the ordinary way lights hum, no consonants required. Somewhere down there a radio is playing, badly tuned. It's the most boring hallway you've ever seen. You take it two steps at a time, and for once, nothing follows.

Frank

The stairs are concrete. The light is humming. The radio is static. I’m going down. My legs are stiff. I don’t look back. I just keep going.